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Priest

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Priests and priestesses are magic users who consider their "talents" god-given or divine, and tend to take exception to the word "spell" in particular. They use powers they call Invocations (rather than Spells). More... (Witcher RPG Wiki, english only)

Defining Trait: Initiate of the Gods

The churches of the world are often warm and inviting places, helping their communities and welcoming new converts. A Priest can roll Initiate of the Gods at churches of the same faith to get free lodging, healing, and other services. Initiate of the Gods also works when dealing with members of the same faith, though they will likely be able to offer less than a fully supplied church. Keep in mind that Initiate of the Gods doesn’t work with members of other faiths.

- Base HP: 10 + d8.
- Base Stamina: 20.
- Base Recovery: 8.
- Vigor: 2.
- Magical Perks: 2 Invocations, 2 Rituals, 2 Hexes.
- Weapons & Armor: All simple weapons, light armor.
- Skills: Ritual Crafting, Leadership, Courage, Perception, Hex Weaving, First Aid, Presence, Wilderness Survival, Teaching, Invocations.
- Starting Gear (You get any 5): Holy Symbol, Sterilizing fluid (5), Alchemy set, Surgeon's kit, Hourglass, Iron Dagger, Oak Staff, Clotting Powder (5), Numbing herbs (5), Components (worth 100 Orens), Bound Journal (Guaranteed).
This feature will be reworked. A finalized version will be shown after initial testing.